Virtual Reality in Higher Education: Using VR to Understand and Explore Ancient Maya Metaphysics

June 25, 2018

Anthropologically Critiquing Reality: Virtual Realities and Actual Realities

January 24, 2018

Seasonal Rhythms and Quotidian Duties: Insights into the Impact of Environment on Structuring Daily Life Using El Eden Wetland, Quintana Roo, Mexico a...

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Teaching a Digital Anthropology

January 4, 2017

Digital heritage and Archaeology

January 4, 2017

Cerro Maya 3d (Cerros), Belize

January 3, 2017

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Virtual Reality and Maya Archaeology

September 26, 2019

Follow this link to see progress on my virtual reality ancient Maya site used for spatial analysis and interactive experiential college courses. The videos and pictures were composed from three versions (2013-2014, 2016, 2019-2020) of the virtual reality reconstruction of Cerro Maya (Cerros, Belize).

 

 

Although they relied on different software toolsets (CryEngine, Unreal 2.0, Unreal 4.13, Unreal 4.20), all versions were produced to be as historically accurate as possible. Details for the reconstructions were garnered from contemporary research, excavation notes, original survey maps, satellite imagery, and photography.

 

I have used these reconstructions as analytical tools for examining astronomical uses of architecture, social spaces used for ritual, social segregation, and more. Additionally, these 3d reconstructions have been used as teaching tools for anthropology and archeology classes at the University of Florida, Hampshire College, and The College of New Jersey.

 

 

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